Page 0067

Reviewing the 2-over-1 Aspect of the System

IN the October 2014 issue I looked briefly at some

of the necessary aspects of attempting to play 2over-1

game forcing. In this final article in my series

(hurrah . . . I hear you say!) I will develop these ideas

a bit further to give you some working knowledge of

how to handle these vital auctions.

1. Rebidding the Major

i) This nearly always shows a six-card suit. If

not, you should generally be able to find

another bid - bidding another suit, notrumps

or raising the responder's suit being

the options available. Thus, holding Hand A:

After 1´ -2®, bid 3® -a

simple raise is all that is

necessary.

But if the auction starts

1´ -2t, I recommend

rebidding 2NT (11-14), not

2´ as you would have to in

Acol. Holding a 5-4-3-1

shape with a singleton in partner's suit, it is

quite acceptable to bid 2NT here. Provided of

course that partner knows it is a possibility.

ii) Occasionally you simply have no real choice

but to rebid a five card suit. Thus, holding

Hand B:

After 1´ -2™, this is very

tough. The hand is far too

unbalanced for 2NT and

3® overstates it somewhat,

so here is a rare example of

opener having to rebid a

five card suit. 2´ is

therefore the chosen action.

This leads us nicely on to . . .

2. Reversing as Opener after a 2-over-1 Response

Since the responder has already shown a decent 12+

High-card Points (HCP) there is really no need for

a full 16+ HCP for a reverse (you can of course keep

your reverses up to strength if you wish - just not

my recommended treatment).

I recommend reversing with a good 14+ HCP. So,

holding Hand C:

After 1™ -2®, you should

rebid 2NT (not strong

enough for 2´). But

holding Hand D:

After the same start to the

auction, it's fine to choose

to reverse and bid 2´.

3. Jumping in Your Major

This is the case when you open, say, 1™ and after

partner's 2® response you rebid 3™.

This should be reserved for a hand with a very

good suit (solid or one-loser at worst), plus of course

a good hand (15+ HCP as a guideline). For

example, Hand E:

This hand and the heart

suit are good enough to

open 1™ and jump-rebid

3™ over partner's 2®. But

Hand F (overleaf):

67

February 2015 English Bridge

www.ebu.co.uk

Online ExtraOnline Extra

Part VII- by Neil Rosen

The Five-card Major System

Hand A

´ K J 8 7 3

™ A 7 4

t 2

® K J 6 2

Hand B

´ K J 8 7 3

™ 4

t A 5

® Q J 7 4 2

Hand C

´ A Q 5 4

™ K J 9 6 3

t Q 6

® 4 2

Hand D

´ A Q 5 4

™ K Q 9 6 3

t A 6

® 4 2

Hand E

´ A 4

™ K Q J 10 8 3

t A 6 2

® Q 5

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