Page 0069

2®/2t = Natural and forcing for one round

(note: after the double these bids are

no longer game forcing).

2™ = Weak raise, usually three trumps

only.

2´/3®/3t = Fit-showing jumps.

2NT = Good raise: four trumps, 9+ HCP.

3™ = Weakish raise, at least four trumps.

N.B. There is plenty of room for individual part ner ships

to develop their own ideas here. Most part ic ularly,

adopting the use of transfer responses has an

awful lot to recommend it. The following scheme

illustrates the method. After partner's opening of

1™ has been doubled:

1NT = Transfer to clubs (initially assume a 'weak

two type hand', i.e. six clubs and 4-9 HCP).

This does not promise another bid unless

significantly stronger.

2® = Transfer to diamonds (same as with the

clubs above).

2t = Shows a good raise to at least 2™, threecard

support and a good 9+ HCP.

2™ = Shows a weaker raise, typically with threecard

support and 5-8 HCP.

Similarly, if partner opens 1´ and the next hand

doubles, then:

1NT = As above (transfer to clubs).

2® = As above (transfer to diamonds).

2t = Transfer to hearts Again, the hand does

not have to be strong; it could be weak

with a six-card suit. You gain much space

by being able to start both weak and

stronger auctions with the same bid here.

2™ = Good spade raise.

2´ = Weak spade raise.

This method is just food for thought for aspiring

partnerships. I thought I would pop it in here to

give you some ideas for partnership development.

b) The Opponents Overcall

A bid of a new suit is now natural and forcing,

but again not to game. You might like to

check back to Part V in this series (October

2014 issue, page 70) for details.

Let's see a variety of hands in action via a quiz.

Quiz for 2-over-1 Auctions

A. You Partner

2® 2™

?

B. You Partner

1™

2® 2™

?

C. You Partner

2® 3™

?

D. You Partner

2® 2´

?

A. You Opp1 Partner

1´ 2t 3®

Opp2 passes. Your bid?

B. You Partner

1´ 2®

?

69

February 2015 English Bridge

www.ebu.co.uk

Online ExtraOnline Extra

click

link

Problem 1

´ 5 2

™ A 7 4

t K 2

® A Q J 6 5 3

Problem 2

´ K Q J 8 3 2

™ A 5

t A 9 2

® 5 3

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